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(Added New Clothing UI)
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Beginning in alpha .386 - "Resolute Outfitter", the entire clothing system was upgraded. Existing clothing items were re-named, re-tuned, and given additional statistics. Game mechanics were also altered to allow clothing to become wet and eventually freeze.
 
Beginning in alpha .386 - "Resolute Outfitter", the entire clothing system was upgraded. Existing clothing items were re-named, re-tuned, and given additional statistics. Game mechanics were also altered to allow clothing to become wet and eventually freeze.
   
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= User Interface =
= New Clothing (alpha .386 - Present)=
 
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[[File:ClothingUI.jpg|thumb|New Clothing User Interface Introduced in Alpha .386]]
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Alpha 386 introduced a new user interface for clothing, which allows you to layer multiple items on the same portion of your body.
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'''Elements contained in the new interface:'''
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* A paper doll showing your current outfit. This helps to visualize which regions of your body are exposed to frostbite risk.
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* What you are currently wearing, and which slots are still empty.
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* Current air temperature.
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* Current windchill.
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* The warmth bonus provided by your clothing.
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* The windchill bonus provided by your clothing.
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* The current "Feels Like" temperature, based on current environmental conditions are your clothing.
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* The level of protection your currently equipped clothing provides.
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* The impact your current clothing has on your maximum stamina.
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= Current Clothing (alpha .386 - Present) =
 
== Torso ==
 
== Torso ==
 
=== Base Layer ===
 
=== Base Layer ===

Revision as of 16:49, 23 December 2016

Clothing is what the player wears on their body, and is the most common protection against the weather. Mechanically, this translates into how fast the Cold meter decreases. Properly maintained clothing will keep the player warm in most environments, at the cost of carrying the clothing, and thus, having less weight to carry other items.

Begining in alpha 0.386 - "Resolute Outfitter", the player can layer clothing, equipping up to 2 of some clothing types at a time.

Each clothing item has 5 possible variants, depending on its condition. These levels are "New", "Decent", "Worn" ,"Ragged", and "Ruined". Clothing can be repaired with a Sewing Kit, usually requiring varying amounts of Cloth or Leather.

Some clothing items cannot be found as loot, and must be crafted at a Workbench.

Beginning in alpha .386 - "Resolute Outfitter", the entire clothing system was upgraded. Existing clothing items were re-named, re-tuned, and given additional statistics. Game mechanics were also altered to allow clothing to become wet and eventually freeze.

User Interface

ClothingUI

New Clothing User Interface Introduced in Alpha .386

Alpha 386 introduced a new user interface for clothing, which allows you to layer multiple items on the same portion of your body.


Elements contained in the new interface:

  • A paper doll showing your current outfit. This helps to visualize which regions of your body are exposed to frostbite risk.
  • What you are currently wearing, and which slots are still empty.
  • Current air temperature.
  • Current windchill.
  • The warmth bonus provided by your clothing.
  • The windchill bonus provided by your clothing.
  • The current "Feels Like" temperature, based on current environmental conditions are your clothing.
  • The level of protection your currently equipped clothing provides.
  • The impact your current clothing has on your maximum stamina.

Current Clothing (alpha .386 - Present)

Torso

Base Layer

Outerwear

Legs

Base Layer

Outerwear

Head

Hands

Feet

Socks

Shoes

Accessories

Legacy Clothing (Prior to alpha .386)

Head

Neck

Torso

Inner

Outer

Hands

Legs

Inner

Outer

Feet

Inner

Outer