Clothing is what the player wears on their body, and is the most common protection against the weather. Mechanically, this translates into how fast the Cold meter decreases. Properly maintained clothing will keep the player warm in most environments, at the cost of carrying the clothing, and thus, having less weight to carry other items.
Begining in alpha 0.386 - "Resolute Outfitter", the player can layer clothing, equipping up to 2 of some clothing types at a time.
Each clothing item has 5 possible variants, depending on its condition. These levels are "New", "Decent", "Worn" ,"Ragged", and "Ruined". Clothing can be repaired with a Sewing Kit, usually requiring varying amounts of Cloth or Leather.
Some clothing items cannot be found as loot, and must be crafted at a Workbench.
Beginning in alpha .386 - "Resolute Outfitter", the entire clothing system was upgraded. Existing clothing items were re-named, re-tuned, and given additional statistics. Game mechanics were also altered to allow clothing to become wet and eventually freeze.